Building culture in creative, product, and development teams, part 2: the role of process
Since my last post on this topic, which covered team building fundamentals, a few people have asked me about the role of process in building creative culture. I certainly wouldn’t minimize the importance of setting up a clear, coherent process, I have a few simple rules about what kind of process you should implement with […]
Recognition is always nice: Webby Award nominations for Network A and Official Comedy!
It’s always nice to have your work recognized. Both NetworkA.com and the Official Comedy Spotify App received nominations for this year’s Webby Awards. This is an especially nice honor because they are brands that didn’t exist the year prior – so in less than a year me and my team were able to not only […]
Designing great products on templated platforms is hard (take 2) – HBO GO on Xbox
When we were tasked with bringing HBO GO to Xbox we were once again presented with the challenge of making a beautiful UI and UX that transcended the limits of a heavily templated platform. There were many challenges in how we mapped HBO GO’s information architecture to make sense in the Xbox environment, and a […]
Is The “Smart TV” Revolution Finally Here?
We’ve been hearing a lot of about TV this past year. Whether it’s “cutting the cord“, or “over-the-top services“, or a zillion other buzz phrases, you can’t read tech press without speculation about the future of connected-TVs. For all the buzz, so far there’s been little advancement. If you’ve been following such developments as CableLabs […]
Data Portability Wars – Facebook vs Google
A war is on to control your personal data. Cookies all over the net are learning as much about you as possible – for better and for worse – but an even bigger war is looming as companies like Facebook place strict limitations on your ability to control what you do with your own personal […]